Death is always fair. He treats both the poor and the rich equally. This is the concept of the „Death Squad“. We will control a „Death Squad“ in the game, fighting to end the conflicts afflicting the whole world.
We have set 3 forces in the game. The background of the story is the beginning of the conflict between these 3 forces. Each force has its own ideas and goals that it strives for; in the game, following the story, players must control 3 main characters: Alex (half human and half robot), Salman (robot) and Li Ying (human). They will fight to end the world conflicts no matter the cost.
The game has a simple upgrading system. There are 9 weapons + a variety of character attributes in the game. Amongst them, 3 main weapons and all character attributes can be upgraded.
There are 4 types of scenes in the game: destroyed cities, quiet towns, deep canyons, and cities in dark night. There are more than 12 types of enemies in the game. We input sensations, data, and behavior into the game’s AI to let it have a human-like characteristics. Each enemy has unique attributes and detailed behavior in the game.