SpaceBourne is a Space Simulation / Arcade / Open World / RPG game.
SpaceBourne’s universe has over 100 Solar Systems, over 400 planets and 37 landable Space Stations.
SpaceBourne is designed with total player-freedom in mind. In Spacebourne, the player can mine asteroids, salvage wrecked and derelict ships, hunt bounties, engage in piracy, and explore and discover previously uncharted solar systems and space anomalies like black holes. Besides following the main storyline, the player may also engage in trade, take side missions, help or hinder the various warring races, or even form a force of their own. In all of these activities the player has the freedom to make choices.
However, to accomplish any of this, one needs a good ship. You can acquire new ships, modify current ones, and create new and different weapons. As of Eearly Access 1.5.1 the game has 322 different weapons with different characteristics, and that number keeps growing with each update.
It’s not just the shps that can grow and upgrade. The player-character progresses through leveling, gaining new traits and improving existing ones. Passive traits, such as Piloting, Trade, Charisma, etc… get better, or not, according to your playstyle. Active traits on the other hand, are left to you to choose and pick up as your character levels up.
With the exception of the main storyline, SpaceBourne’s content is randomly generated at new-game initialization. This means that every new game can feature new events and locations. This design choice is intended to make every new playthrough unique and ensure that no matter how many times you have played, there are always new things to discover.
SpaceBourne includes 4 distinct races with different ships, and different specialties. There are more than 3.000 entities with which to interact.